Things start to get hairy around Mission 5. To this Nintendo added a toy block aesthetic, ricocheting missiles, Wii Remote controls, and color-coded enemies–each with a different MO. Or hoping they get too close to a land mine. You roll around at low speeds, shooting AI tanks before they shoot you. Tanks! is essentially based on a series of Atari games by the same name (minus the “s” and the exclamation point). Here’s what makes it a Wii experience worth revisiting. You had to unlock each mini-game sequentially, you see, with passable success in one giving you the keys to the next. Yet Nintendo EAD (the developers behind Wii Play) knew to save the best for last. Even its Fishing mini-game was arguably a bigger hoot than some retail games dedicated to the pastime. And it was worth it: Wii Play‘s mini-games have more to offer than Wii Sports‘, including a welcome throwback to Duck Hunt along with a few racket sport games and tests of perception. The nine-game collection was an easy sell (and the fourth most purchased game of the console, in fact) seeing as it usually came bundled with an extra Wii Remote. It’s only a mini-game, after all, included in the certainly-not-forgotten Wii Play. It might at first seem an odd choice to include Tanks! in Nintendojo’s list of Wii’s Forgotten Gems.
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